Always flipflopped on how this would even work, but apparently I now have a specific player that wants to use it on occasion for flair so I guess I'm being forced into finishing it. So let's do it!
So here's the idea. I'm going to keep this really simple.
Choose one. Grazes are meaningless.
- Armor rip: Rip off a chunk of the person's armor. Shred: 1
- Damage strike: Do one damage at AP 0.
- Prone strike: Knock an enemy down. If they're already knocked down, stun them for an action.
- Knockback strike: Move an enemy one tile in any direction.
- Grapple: Enemy forced to roll their athletics against yours at the start of their turn. If failed, they remain grappled and spend their turn immobile with a -2 penalty to all attacks
If you get an epic success, you can move your character two tiles at any point during the remainder of your turn.
Is there any way to make a useful unarmed character? Probably not. But I don't think that's an issue. REKT is about gear. If you don't have gear, you should probably be working on finding some.